Just a quick post today to say we are reading, we are listening and we are monitoring. I appreciate this has been a bumpy ride, the key reason for the evaluation period is to ensure we iron out the issues being faced as this is the first time the patch has been launched into the retail environment. Even though the PTS is a direct copy of one of the retail servers you never know how something is going to run in the real world environment, until it's running the in the real world environment. That, and this is Neocron. (I know that's not an excuse but someone would have said it )

Quote Originally Posted by Dru Blood View Post
2, my screen is slightly zoomed in FOV change, its ugly as hell and really doesnt serve any purpose.
The underlying code was rewritten to fix a number of other issues with widescreen and displaying other visuals correctly. The intended FOV is the same but now the interpretation of that intention is now correct. This can be tweaked based on constructive feedback. This change has been present on the PTS since T#175
3, the game constantly stutters when running around a zone, as if the game was too demanding for my machine, beleive me it isnt.
How high do you have the new AS filtering? This new setting can be quite demanding at higher levels, please test at lower levels if you have it at the highest setting.

As for other issues with performance highlighted in the thread we are of course looking into these, collecting data and hope to resolve them when we are able.