TL46, TL65, Rare: Rifle AE Weaponry

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    Quote Originally Posted by Trivaldi View Post
    Just want to emphasise that I said personally as I'd quite like to see discussion around this and how the community might like to see it work. That doesn't mean it's the decision or the way the team sees it.

    Again my personal opinion is that if we just give everyone a rocket launcher in a slightly different shape, we might as well just get rid of the different weapon classes and just have one set but that'd be a very boring world to live in.

    Additionally I'd like to point out that thanks to the improvements we've made with 2.3 it actually takes seconds to implement new weapon variants* and rebalance the whole weapon family the variant fits into.

    *weapon variants meaning no new behaviours, models or art assets are required, like we did with the new recent rare melee weapons and pistols.
    Then let me point out how your reasoning is flawed.

    Your main point is that it is detrimental to plurality if every weapon family has an ae option. Actually it is the opposite:

    - Rifles are worthless for leveling because they don't have an ae option -> the effect is less plurality not more.
    - Rifle players are forced to LOM after WOCing with drones because it is next to impossible to reach with rifles. It isn't good gameplay and it doesn't let you build your char around your favourite kind of weapon -> the effect is less plurality not more.

    So out of the current situation you get: Less plurality and bad gameplay/character progression.

    If you want specifics for the different Weapon categories: You have those with different ranges and movement speeds with weapons up.

    If you want more differences you are free to implement additional things like:

    - A bit of force damage on every H-C weapon.
    - A small critical strike chance on rifles.
    - An extra bonus with pistols if you are within meele range of your enemy.
    - Electric effect which gives a weak fuzzscreen on drones.
    - Slight disorientation effect (like with drugs, but without fuzzscreen -> char doesn't move like you want him to sometimes) on meele weapons.
    - etc.

    But making one weapon family unviable as a weapon choice for leveling doesn't add a damn thing to the game, except forcing people to play to WOC with drones and then relom, instead of using rifles all the way.
    Last edited by Odimara Orca; 08-12-16 at 16:12.

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