Things which improves our development

  • Speed up build times and reduce I/O - Solved some seconds ago
  • Refactoring of the patcher / hash libs & developing a CLI app to make automated patch builds possible for the PTS - Assigned to Avalon
  • Create new weapon damage / handling / aim code in the 'Balancing Playground' - Done: Finished yesterday
  • Move the new weapon damage / handling / aim stuff to the client / server - The last 5-10% i have talked about recently - My part
  • Reorganize all weapon (-families) - Assigned to Aegir
  • Fix mailserver problems - In progress by Bifrost and Trivaldi