Things which improves our development
Speed up build times and reduce I/O- Solved some seconds ago- Refactoring of the patcher / hash libs & developing a CLI app to make automated patch builds possible for the PTS - Assigned to Avalon
Create new weapon damage / handling / aim code in the 'Balancing Playground'- Done: Finished yesterday- Move the new weapon damage / handling / aim stuff to the client / server - The last 5-10% i have talked about recently - My part
- Reorganize all weapon (-families) - Assigned to Aegir
- Fix mailserver problems - In progress by Bifrost and Trivaldi