Gameplay Updates
- Minor client / server side fixes
- Some implant / armor changes - Bragi will go more into detail on that
Visual Updates
- New sky textures added for "day clear"
- A first version of a localized HUD
Know issues
- Some alphas are not working anymore (e.g. tree in the wastelands) they apear just black - We're on it
There is still a problem with PSI Modules which needs to get fixed - PSI Modules can't have DoT effects like the other weapons at moment - its just hardcoded stuff.
Regarding the weapon balancing - I think we can start this in the next time, major issues where solved. This changes are getting deployed step by step.
Zoltan
Management Development Server Administration
Neocron Support Team
N E O C R O N - G A M E . C O M
»What do you hear? - Nothing but the rain. «
»I felt a great disturbance in the Force, as if hundreds of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.« - server crash
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There are now full sets of titan and viper armour; however the means of obtaining them has changed.
The scorpion queen and blood viper king should drop unique parts that can be recycled with either lvl2 carbon/inq armours.
The Paw of Bear has been temporarily boosted to assist in killing mobs. I may buff some other weapons for other classes.
Much of the damage proportions for ammo mods have been significantly altered.
Modded weapons now do a majority (usually 75%) of secondary damage, rather than the current 20-25%.
Much more variety in the duration and proportion of damage that comes from DoTs.
Some variation in the base damage of some weapon types has also been introduced.
For example: Lasers now have an element of fire dmg (because... burny burny) and pulse lasers have some piercing (because... stabby stabby).
Also, please test the paralyser ammo for the Swat Backup. If it works as intended, it should reduce the stamina pool by a small amount.
Note: Due to the way soft-patching and hard-coded effects work, some DoTs are not working as intended. Eg. the 9mm pistols and flamers.
Last edited by Bragi; 31-07-15 at 00:35.
Bragi
Balancing
Neocron Support Team
N E O C R O N - G A M E . C O M
»Bang bang, my baby shot me down (and then submitted a detailed report to the support team)«
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don't know if it is known atm, but the TL16 personal injector applies a DoT instead of heal, that slowly drains health
I've seen things you people wouldn't believe.
Attack ships on fire off the shoulder of Orion.
I watched C-beams glitter in the dark near the Tannhauser gate.
All those moments will be lost in time... like tears in rain...
Time to die.
the x-ray damage of the cs isn't more than the energy damage... nova is as expected.
Shiny things...
Everything is Work in Progress and guranted to change.
screen01.jpg
shot0090.jpg
shot0097.jpg
shot0096.jpg
tile_match.jpg
GR Textures are placeholders. Black DoT's from screen2 are gone. Viarosso Fascade is one of 5 new window tiles.
Last edited by Xortag; 03-08-15 at 12:26.
\m/ www.metal-only.de \m/If you want to fix the game, start with the most essential part: The Community...
Originally Posted by Danae
new sky box in viarosa looks really oversaturated?
Bragi
Balancing
Neocron Support Team
N E O C R O N - G A M E . C O M
»Bang bang, my baby shot me down (and then submitted a detailed report to the support team)«
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Very cool stuff ! Gj on the new textures.
Today I got a friend back on NC, he didn't play for a year but instantly noticed new textures !
Also, this might be off topic, but when are all the patches 199 to 217 expected to hit retail ?
Falchion | Asset Dev
Neocron Support Team
N E O C R O N - G A M E . C O M
»Mmmh... naah! Lets see how it looks in red!«
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It largely depends on how much we want to take from Vedeena to Titan.
We've got the initial phases of the implant and armour rework done; when we get the initial weapon balancing done we could go to retail. But this would leave a whole host of issues like NPC dmg/health, Spy/PE psi abilities and PPUs.
Waiting for another layer/phase to be completed before releasing means delaying a long needed patch, releasing early means retail is worse.
Bragi
Balancing
Neocron Support Team
N E O C R O N - G A M E . C O M
»Bang bang, my baby shot me down (and then submitted a detailed report to the support team)«
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Maybe it would be a good idea to bring the non-Balance related stuff (e.g. Netcode improvement/NPC / Player health indicators are now showing up the remaining healthpool in percent) in a Patch „soon“ and the Balance Stuff after that?
So some of the benefits would go live and smaller Bugs(overlooked on Vedeena) could be fixed. Afterwards you could focus even more on the balancing.
By the way, the new Textures and tiles look great!
MFG