I'm not strongly convinced I value your opinion on that matter.
Back in the day, hybrids were a extremely fun farming / solo-PvE class. Unfortunately, when pushed to the limits, also very overpowered in 1on1. Instead of removing the class that was castrated and crippled time after time, maybe attempt to reimplement skill versatility (not just for monks) into the balance. Neocron used to be special in that your chars could combine various traits with individual strengths and weaknesses. It's gotten a lot duller since - not just because people optimized the skill builds, but also due to the past failures in balancing changes.
From what I've read, I like to believe that the NST has the right ideas about balancing, but I remain sceptical if the few DEV/QA hours available for its implementation will suffice to avoid another history repeated.