I don't have a problem with coordinated attacks, I have a problem with revenge spam, the strongest most destructive weapon in the game, it is by far the most overpowered weapon atm. A high SI hit is the only way to stop the spam, the tl of a revenge is only 93 so a capped droner has to take a big si hit in order to not spam. The damage of the revenge should be high but the consequence for using such a deadly overpowered weapon should be high as well.
It doesn't have to be 30-40% either, maybe 20%, something for the devs to balance out I suppose.