[T#185/186] Testserver Patch Discussion

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  1. #4
    Registered User Strife's Avatar
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    I don't see the point in shitting on negative SL characters even further. So you accidentally go negative SL in Pepperpark then you cant use your apt lift or GR away? You're forced to drop your rare weapon you spent weeks/months trying to obtain because you attacked someone trying to kill you? This is absolutely absurd. Why punish people for pvp even further?

    EDIT: I rather enjoy playing my negative SL character(droner) and doing something that strays from the norm. It's risky and people absolutely love to hunt you down. I've lost so much gear from it, probably 2 million NC in stealth tools alone. I'd absolutely love to play a red SL tank or spy, but the massively harsh reality of losing months of work in gear makes it not worth it. I haven't killed anyone that wasn't engaged in PvP. I'm not a griefing pker just because i'm red. I shouldn't be forced to play a goody nice guy. Stop restricting game-play and broaden it. In beta we had the pker's, and we tracked and hunted them down all throughout the outzone. It's some of my fondest memories from beta, and I can still list nearly all ~10 pkers from that era.

    You guys can't get the hint when players move the copbots into the pool in Plaza2? We want a place to be able to fight/spar with a safe-zone nearby, as has been NC tradition for over 10 years. We op fight when we can, and we duel when there's no op fights. It's obvious what we want, and you're going out of your way to stop it. We've suggested the game brought back to how it used to be with Plaza3 being safe and pp1 being the pvp hotspot, with no comment from what i've seen.

    Sorry for language, I really appreciate you guys spending your personal time working on the game, but this "Anti-PvP" patch is just in my opinion a bad idea.


    Constructive suggestions:
    Make the GR/Apt lift restrictions for Plaza/Via only.
    With the new ability to create safe-zones, make Plaza3 safe and add benches near the PP1 zoneline.
    Last edited by Strife; 24-04-13 at 01:57.

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