It would be cool if the SL hit was based on the target's SL.

If you kill a 100 SL char your SL should drop to -100 SL immediately. This way the kill of a RP char would be punished sufficiently.

I can see in this thread that the -100 SL are a good punishment so this should work. It should not be changed.

The other way around is that if a char is killed with 0 SL the SL of the killer should not change.

For the people with minus SL I would change the ratio tho. For the kill of a -100 SL char I would give the killer a plus of 10 SL.

This way the -SL chars would be hunted by the right people, and the fights were fair and enjoyable for both.

Regards