Stay on topic DJ...that's a nub question.
Soft cap on runspeed and have weapons affecting your run speed properly when drawn like they used to. Heavy weapons having the highest speed reduction when drawn and pistols and spells the least.
After thinking about runspeed a bit, I think to fix that, the first mechanism touched should be the resists and armor. If they have a bit more influence again, then it would make speccing them more interesting and PvE Damage would be reduced a bit.
I think resists, armor and speed are directly related, while a soft cap might be the right solution. I feel speed alone cannot be the focus of the discussion of speed, one reason for the speeders must be that the points in the resists are not really worth it comapred to speed. Of course also a softcap in speed might making speccing resists again more attractive.
The most important thing is not too change too much too much. Either one area quite a bit ore several areas a little bit. Too much at once is what broke the APU in the balancing.
Just to add: I think Spells and Melee would reduce the least, and Pistols only a very little bit.
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with what you have to say,
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I have said this for ages.. Speccing for resists is just stupid currently (and was before the current live-patch aswell).
The weapons mostly used, does too much damage no matter how good your resists are. So it is always a MUCH better idea to be fast, and avoid getting hit as much as possible.
This is however a part of the Whole balancing thing.. Uh and IMO, runspeed shouldnt be touched before some balancing starts.. Just imagine a Dissy/AK spy that doesnt miss, because your too slow to miss.. Or a Dev tank..
Walker John GottiSammy the Bull Danish RageInnocent Bystander Walking WasteSweet Judgement Sweet Vengeance
Last edited by Netphreak; 20-02-13 at 19:22.
TERRA:
Master Netphreak : Rifle PE 70/65** | Netphreak : Rifle Spy 79/65**
Jedi Master Net : Gimped Blessed Hybird Monk 62/55**
Kid Net : Pistol PE 63/65** | Chuck Rock : 56/58* H-C tank
Dark Eagle : 73/56** CST Pistol Spy
I'm not sure which should be done first, armour/imps/resists or runspeed. The former though is a far more involved task however, so delaying any runspeed alteration until afterwards would mean a significant time before a PvP balancing effort was seen to have been made. It's a bit political, but if nothing's happening, people are going to get grumpy.
Also, as to the resist issue, the problem is what most people have specced, generally high energy and piercing, maybe a little fire. Any increase above this already inflated value is of course going to be minimal, so resists/armour don't seem to do much in many people's eyes.
As I suggested in another thread, if weapons mods made the primary damage of a weapon the modded dmg type, you would see people making bigger choices about their armour/resist setups and would notice the differences in different armour/resist values a lot more.
That's not to say of course that the resistance to resist/armour curve is fine, but personally I think the runspeed issue being addressed would make people look at resists more than a resist fix would make people look at lowering their runspeed.
Pretty precise there.. I usually have about 30% fire/xray/poison resists and 55-60% energy resists. And 50-60% piercing resists.
75 HLT (that is WITH a drug), and the rest is being dumped into ATL. I have specced like this for years though.. And the people who have fought me in the past knows that it has worked quite well (for me at least ).
Walker John GottiSammy the Bull Danish RageInnocent Bystander Walking WasteSweet Judgement Sweet Vengeance
Run speed is the first thing to fix. it is also the number one problem with pvp.
Slowing this down without making other changes will make some weapons too powerfull I fear..
It will then be easy to get constant hits with Dissy, AK and Dev. No amount of resists can safe you from those weapons if constantly hitting, currently.
Walker John GottiSammy the Bull Danish RageInnocent Bystander Walking WasteSweet Judgement Sweet Vengeance
Walker John GottiSammy the Bull Danish RageInnocent Bystander Walking WasteSweet Judgement Sweet Vengeance