1. #76
    English Lead Moderator, Community Consultant Nidhogg's Avatar
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    Quote Originally Posted by ancient View Post
    I thought what we were talking about was EXACTLY what you'd asked us to discuss?!
    No. Runspeed changes are not part of this patch and that comment is just a heads up for the future. I'm not telling you not to discuss this, I just don't want you doing it on this thread because there are clearly more important things to discuss at this point in time.
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  2. #77
    Registered User nabbl's Avatar
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    Wanted to say something about runspeed. Read Nidhoggs post afterwards.

    Someone has to open a thread in brainport section plz.

  3. #78
    Overpowered PE Satan2k2's Avatar
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    I started this thread for runspeed discussion in the brainport forum:
    http://forum.neocron-game.com/showth...eed-Discussion

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  4. #79
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    Quote Originally Posted by Trivaldi View Post
    Server is still in test mode. More news later today.
    Oh the joy after nearly 24 hours of nothing :P thanks Triv keep us updated as always

  5. #80

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    Could a new one be useful to this? or re you looking for bugs that can see with a builded char?
    I mean, as low lvl what could i do?

  6. #81
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    login server down
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  7. #82

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    Quote Originally Posted by Shirlias View Post
    Could a new one be useful to this? or re you looking for bugs that can see with a builded char?
    I mean, as low lvl what could i do?

    sure.. as they said some of the bugs come only when they have a critical number of players logged in at the same time.

    explore a bit neocron, check some shops out, walk around on a sightseeing tour in via rosso, make a look in the outzone, check some shops or make a funy game in neofrag...check the zoo visit venture warp.. try loming etc

    or just log in and stay afk if nothing of that pleases to you
    Quote Originally Posted by TheRipper
    Quote Originally Posted by ENKI
    ps. ich kill ned alles was rot ist, teilweise kill ich auch grüne und gelbe wenn se mir aufn sack gehen.. scheiss aufs SL.
    Wow das ist löblich.

  8. #83
    DarK fo life bitchs! Genji's Avatar
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    Before you end this "testing" thing you have going on could you Please change the 15 END on the MOVEON to 15 ATL.
    8 transpost, 8 health, and 15 atlehtics won't make the MOVEON as powerfull as the PPR, but it will atleast make it useful instead of worthless.

    Thanx
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  9. #84
    The REAL Walker
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    Quote Originally Posted by Genji View Post
    Before you end this "testing" thing you have going on could you Please change the 15 END on the MOVEON to 15 ATL.
    8 transpost, 8 health, and 15 atlehtics won't make the MOVEON as powerfull as the PPR, but it will atleast make it useful instead of worthless.

    Thanx
    ....I would without doubt use that, over a PPR...
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  10. #85

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    Quote Originally Posted by Trivaldi View Post
    Server is still in test mode. More news later today.
    how much later?
    ---------------------------------------------------------------------------------------------------
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  11. #86
    DarK fo life bitchs! Genji's Avatar
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    Quote Originally Posted by Dropout View Post
    ....I would without doubt use that, over a PPR...
    SHHH...I mean..er yea, that's just cause your not into having good resists..and stuff.

    Please disregaurd silly walker and make this change, moveon has been useless long enough!
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  12. #87

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    N den...... any updates, would really really like to continue lvling tonight!

  13. #88
    Bitter Old Fart Dribble Joy's Avatar
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    The changes to the mob AI also seems to have improved the dmg bounce bug. I've noticed that there's almost no random dmg from WBs and the dmg from the beams is permanent. Same with mad copbots. Spiderbots still bounce. Haven't checked firemobs yet.

  14. #89
    DarK fo life bitchs! Genji's Avatar
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    Quote Originally Posted by Dribble Joy View Post
    The changes to the mob AI also seems to have improved the dmg bounce bug. I've noticed that there's almost no random dmg from WBs and the dmg from the beams is permanent. Same with mad copbots. Spiderbots still bounce. Haven't checked firemobs yet.
    So, some times I'd take a small amount of damage or big damage and a bounce (which I always assumed was a bug with resists), ar you saying I'll still take the big hits just without bounces or only normal damage and n big hits/bounce at all?


    Also, change END to ATL on MOVEON plz!
    GENJI 4 PRESIDENT 2012 2016

  15. #90
    The REAL Walker
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    Quote Originally Posted by Genji View Post
    So, some times I'd take a small amount of damage or big damage and a bounce (which I always assumed was a bug with resists), ar you saying I'll still take the big hits just without bounces or only normal damage and n big hits/bounce at all?


    Also, change END to ATL on MOVEON plz!
    And CON to STR!! Would be an absolutely awesome implant then
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