Should of read the big red writing on the launcher tbf.
One thing I've noticed is the new netcode is effecting the height people jump from other peoples persepctive, someone touched on it before by mentioning bunny hopping but I feel I need to go into more detail.
With the increased accuracy in positioning, and the effect specking points in ath and agil has on jump height, it's very easy to jump about and be almost impossible to hit (I've especially noticed this in places where there's obstacles of different height, like the ramp with rails on it in p2 for example).
I wouldn't be as rash to say "NERF JUMP HEIGHT!!!!" as this will impact other things, like legitimate jumping to get up things you need to in your day to day NC life (how many of us have turned p1 into a platform game at some point? :P). However spamming jump (with the addition of stam boosts making you be able to do this constantly in fights) is a problem.
I'm desperatly racking my brains for a way this could be sorted out without having an impact on other things, thus far I've got a few, but it would fuck up other things in game if implemented so I'm not even going to mention them. If anyone has any ideas ...