I had this crazy idea to give noobs some help vs players if they are on the cusp of getting their rare weapons and want to pvp.
What about giving them a damage bonus vs players = to the amount of slots they have on said weapon.
With the current economy and the ability to get multiple slot enhancers relatively easily would it be pertinent to perhaps give ALL guns (to encourage more pvp possibly at lower levels or just to give the non-rare owners a fighting chance) a % damage bonus vs players. Like 3% possibly per slot, nothing too overpowering.
So for example I have my tl92 pulse laser pistol and it is 5 slotted. Lets say it does 100 damage to player for round figures. So with the 5 slots it does an extra 15% damage against a player. The demand for this item over its less slotted counterparts would increase exponentially. The cost and ease of building (due to the fact it is store bought and can be batch built and then have slot enhancers added) would give tradeskillers a whole new line in business. It would provide a new market of mid tier weaponry and most of all people could feel more confident perhaps in PVP a handfull of levels earlier.
Is this something that can be done? I opted for PVP only in the first instance as i think it could imbalance the game too much if applied to pve as well (due to the scarcity of noob resources and first time players being overtaken by alts levelling to cap with a clan behind them - or at least more so than it already is).