I'd wish there was a way to the devs to improve the AI of the Copbots and Faction Guards, i think that would solve many problems. If those dudes where proper assets for sector security and deployed in appropriate numbers the Plaza and Via Rosso could be properly pacified without being a Savezone...
But if the CA withdraws from PP more it would result in an increased difficulty for the PP factions. TS and BD will constantly bump into each other, so a warning when choosing those factions or something like that would be required...