Ok so this thread has come about due to an issue over the weekend. However this is not a rant. It is a legitimate gripe with current game mechanics and if it becomes more popular I can honestly see dark days for nc pvp.
Currently the only class that has antibuff is the ppu.
Yesterday we (some clan mates and myself) got into some fights. All well and good. Numbers were matched evenly and we won some and lost some. Happy with that.
As per the norm however some people (names wont be mentioned in the thread) came back a while later with more people. Faction alliances and "blue on blue" attacks aside I noticed one serious issue in the game that I feel needs to be addressed. The role of antibuffing.
My guys had 2 tanks and 1 ppu. 3 Players in total. Not noobs by any stretch. All fairly good pvpers. The other side had 3 people also. Again pretty decent players clearly. However they brought 2 ppus to one fighter. Now I know what youre thinking - its going to be one of those flame fest threads but it really isnt. Their fighter was not that good and his damage output was neglible to be fair. However with 2 ppus constantly buffing him and antibuffing us we were at a distinct disadvantage. This to my mind is an issue.
We could not do enough damage significantly to worry the ppus whilst buffed and the only times we made them even get a tiny bit worried was when we antibuffed them. Even whilst pretty good at pvp the fact that we could only antibuff one at a time and 2 were able to rebuff we had a disadvantage.
Some people will stop reading now and go "get some more ppus". We have some. We each (the three guys there) have one. But we didnt because we prefer "fair" fights. It protracted into a stalemate due to the lack of antibuffing in small scale skirmishes and that is why I am here today making this thread.
For those who only want to skip to the end and dont read the rest -
WE NEED ANTIBUFF FOR MORE CLASSES. It should not be just the ppu - the hardest player to kill on the battlefield - who has the antibuff. PEs or Spies or someone else should have an antibuff tool as well. It should be given to multiple classes also to prevent the targetting of these players first by opposing teams. I am all for the PPU having the antibuff AS LONG AS others get to have it also.
The problem I see with this is as time goes on more people will just bring more and more ppus to op fights until the game becomes a "how many ppus can we bring" fight.
With PPU-buffing zoneline p2 fights being considered a standard mo now I do not want to see this tactic go the same way. It will be the death of real PVP and not something I would honestly like to see in nc.
P.s this is not a flame at the guys we were fighting, it just highlighted a pretty severe issue in my eyes.