Please do not change the combat targeting, as it is one of the things that makes Neocron different then other games.

Here are a few thoughts for NCR

-Have a F2P web version with standard type F2P cash shop. But, have a client with a subscription model, with just visual items in cash shop. With subscription model get rid of Faction Supply Managers, and make all of the items craftable: other then rares, special drops, and quest rewards.

-Go back to using NC1 Player models(with Improved Quality), as the NC2 models always looked awful.

-Adjust some of the item names.

-Add sorting to vendors: by level, by type, and by name.

-Add option to show content of containers as a list view.

-Maybe adjusting faction sympathy a bit. Make neutral factions only really affect NPCs. Have it so killing neutral and enemy faction in PvP only result in soul light lose. Only lose faction sympathy by killing friendly faction members outside of warzones. As maybe make it so each faction has 3 friendly, 5(4?) neutral, and 3(4?) enemy factions.