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  1. #1
    Registered User eNTi's Avatar
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    while we are at it, i'd also give -sl players a free weapon of choice every time they die and 10m nc if they kill someone. 20m if the kill is from the same faction.


  2. #2
    Xpertz William Antrim's Avatar
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    Quote Originally Posted by eNTi View Post
    while we are at it, i'd also give -sl players a free weapon of choice every time they die and 10m nc if they kill someone. 20m if the kill is from the same faction.


    Yeah these ideas are awesome. Very constructive thank you.


    I could handle losing 1 or 2 items as a "criminal" with bad SL and I do agree with Kame tbh. Losing all your items as a droner is not too bad as some of them will inevitably be drones. As any other fighting class though.... it could be painful. I like Castro's ideas, they encourage people to get out into the wastes and pk each other.

    This is a good thing.
    "dulce et decorum est pro patria mori"

  3. #3
    The REAL Walker
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    Quote Originally Posted by William Antrim View Post
    Yeah these ideas are awesome. Very constructive thank you.
    Way to show self control..
    If I had replied to that, I would have gotten myself banned


    OT: I do agree, dropping 5+ items on death is just absolutely stupid.. No one is able to afford that kind of lost. And I do think that Red SL, should be a possible way to play (not easy ofc, but possible..)..
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  4. #4

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    Quote Originally Posted by William Antrim View Post
    I could handle losing 1 or 2 items as a "criminal" with bad SL

    This is a good thing.
    Well guess what, if I lose only 1 or 2 items with bad SL well then let's get it clear, I'm gonna play -99 SL on every character, and kill absolutely everyone I see, from the ennemies to the allies lvl 10 I see in the sewer farming rats, and while I'm at it, I'll chain kill them until they don't xp anymore in the area.

    Don't you see you need strong penalties otherwise it's gonna be mortal online, killing spree everywhere.

    You guys gotta see a little further and think about the consequences.

  5. #5
    Veteran Castr0's Avatar
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    My proposal is clearly not to make it easy to be -99. Just playable.
    Loosing 1-2 items is a strong penalty when :
    - you are tracked
    - you can't GR out / use GR
    - you are weakier (you have cheaper equipment and stuff since you don't want to loose it

    It seems like people think that if you are -99 SL you get some super powers ... No, you'll get tracked and kill by people/teams. You'll still loose 1v1 and find people stronger than you that will take your stuff once, twice or more times ...

    I just want to see more red SL players (and not droners). This could bring action into the game.
    I would have fun to track a red SL guy sometimes, at the moment it nevers happens.

  6. #6
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    Quote Originally Posted by Castr0 View Post
    My proposal is clearly not to make it easy to be -99. Just playable.
    Loosing 1-2 items is a strong penalty when :
    - you are tracked
    - you can't GR out / use GR
    - you are weakier (you have cheaper equipment and stuff since you don't want to loose it

    It seems like people think that if you are -99 SL you get some super powers ... No, you'll get tracked and kill by people/teams. You'll still loose 1v1 and find people stronger than you that will take your stuff once, twice or more times ...

    I just want to see more red SL players (and not droners). This could bring action into the game.
    I would have fun to track a red SL guy sometimes, at the moment it nevers happens.
    I think you are right.. 1-2 times automaticly lost is harsh enough.. if its 10 items nobody plays with that negative sl.. or if they do they just log in quickly go for few ganks and logout. So there is not actually much chance to hunt em.

  7. #7

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    Do you realise you are already dropping one item at high SL ?
    So you want to drop also one item at low SL ? What a harsh penalty indeed LOL !

    I'll just get 10 random built spells in my inventory and this will drastically lower my chances to drop a weapon even as a criminal.

    When dealing with this kind of PvP mechanics you have two ways of seeing this:
    -Either you have no gear drop like in 99% of MMOs and you can freely kill people around without penalties. And the game turn out to be very boring.
    -Either you have gear drop, and to avoid a massive mayem, you get some kind of karma mechanic to ensure people respect each other or at least their own side (aka allied faction) or don't greykill.

    Here the red massive loot drop is a good way to make sure criminals are being punished for their actions.
    After all, why are they red ? Why are they criminal ? Because they killed massively FRIENDLIES and NOOBS inside aggressors sewers, MB, and regant bossroom. Let's get it straight, if you kill only ennemies or neutral, you won't be RED -99SL.

    @William, it is already regulating itself, when you see a red, you track him down because you want his loot, this is a strong motivation to go and get him.
    Now if everyone drop the same amount of gear, no matter what is the SL, then why not kill everything ? It will only go down to the player morality. And trust me on this, it will become mayem in a few days.
    Why am I so sure ? -Just play anygame with no penalties on PK...


    PS: GR locked at plaza/via/app is not a strong penalty, the only real penalty is the gear drop.

  8. #8
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    Fremen please less qq. I have high SL and never lost a single item because the belt is so hard to hack. BAD sl you dont need to hack so you automaticly lose several items..that is harsh. Players who play bad sl are usually good pvp players. don't think they need to kill lowbies. I hear this qq alot in the forums..never seen it happen in game. And even if you do get killed, so what? They have to lose all their shit??! Haha.. This sl rule thing only keeps the pk ppl not wantin to go red..just stay yellow.

  9. #9

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    Quote Originally Posted by Juppe View Post
    Fremen please less qq. I have high SL and never lost a single item because the belt is so hard to hack. BAD sl you dont need to hack so you automaticly lose several items..that is harsh. Players who play bad sl are usually good pvp players. don't think they need to kill lowbies. I hear this qq alot in the forums..never seen it happen in game. And even if you do get killed, so what? They have to lose all their shit??! Haha.. This sl rule thing only keeps the pk ppl not wantin to go red..just stay yellow.
    LoL Juppe, less qq about what ?
    I'm not the one QQing for the reducing the penalties on Red

    >

    Players who have -99 are good players ? lal >
    They can be good or not, that has nothing to do with it.

    You lose SL because of your actions towards the rules of engagement of your sectors.
    -Killing a friendly in a dungeon (sewer/aggie/regant/etc) = loss of SL
    -for killings friendlies anywhere except Outpost areas.
    If you kill ennemy runners and sometimes neutrals, you won't lose SL (or not much) and certainly won't reach -99SL.

    It's funny how 75% of the players on the forum treat other of carebear when it's about PvP, yet you are QQing about the gear drop of -99 lol !
    That is carebearing at its finest.

  10. #10
    Registered User Kane Gregory's Avatar
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    Quote Originally Posted by Fremen View Post
    It's funny how 75% of the players on the forum treat other of carebear when it's about PvP, yet you are QQing about the gear drop of -99 lol !
    That is carebearing at its finest.
    This!

    "First they ignore you, then they laugh at you, then they fight you, then you win." εMahatma Ghandiз

  11. #11
    Registered User eNTi's Avatar
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    red sl doesn't mean you are a criminal. most players are actually criminials in this game. -sl are megalomaniac psycho killers.

  12. #12
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    Fremen, cut the bullshit. You were qqing about mad pk blaa blaablaa. This was thread made for a suggest to reduce the amount of items dropped. It is not qqing.
    I have played games with full loot.. Its ok and makes pvp thrilling. but in this game for criminals its almost like that and for rhe goody good guys no risk at all..doesnt make any sense to me.
    So..we need all kind of runners in this game.
    with the Current rules these mad pk dont go red SL. Because they cant use gr and lose alot of items.

  13. #13

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    as far as i know you dont drop any important items, because you have a safe slot and your imps do not drop. what you drop is your trash from inventory and your armor. If you have some rares in your other qbelt slots with -sl then you do it on your own risk. So in general this is good like it is , if i have an allly and +sl i can "trust" him. People who do not respect allies have -sl and you know whats going on. So if you want to play agressive then accept the consequenses. BUT there must be a somekind of compensation to be a "bad" guy. something like an power armor for "-SL as restriction", i think there are lot of ideas. last thing if -sl dont hurt to ppl, there will be a massacre in level spots like regants.

  14. #14

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    Quote Originally Posted by Juppe View Post
    ... lose alot of items.
    Its always been like that, so why is it suddenly such a problem?

    Quote Originally Posted by fail View Post
    as far as i know you dont drop any important items, because you have a safe slot and your imps do not drop. what you drop is your trash from inventory and your armor. If you have some rares in your other qbelt slots with -sl then you do it on your own risk. So in general this is good like it is , if i have an allly and +sl i can "trust" him. People who do not respect allies have -sl and you know whats going on. So if you want to play agressive then accept the consequenses. BUT there must be a somekind of compensation to be a "bad" guy. something like an power armor for "-SL as restriction", i think there are lot of ideas. last thing if -sl dont hurt to ppl, there will be a massacre in level spots like regants.
    You do know that you lose your safeslot with high -SL?

  15. #15

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    nope, didnt know...

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