Quote Originally Posted by Trivaldi View Post
What we could do very quickly is create additional tiers of items for Medkits, stamina and psi boosters. These higher tiers would cost more and offer more charges, reducing the number of times you'd need to move items from inventory to quick belt.

I'd be in favour of these items being purchasable only from NPCs at cost of (X*Charges)+Y, where Y is an add on cost which would vary between the three existing tiers of medkits, for example, and this new fourth tier. This gives us a much needed money sink and gives the option of paying an in-game premium for the convenience which I think is quite a nicely balanced situation.
This appears to be a nice solution for a minor issue: Some Super-Medikit sold at very high prices at NPC vendors, not cloneable, with 4 or 5 shots (uses) instead of 3, so the runner would have an balanced advantage in fast combat situations. For Pve it would be useless anyway, just different.