To clarify a bit further on some of Bragi's points, our next patch to Titan will be the changes to the weapon system. Those changes encompass an entirely rewritten damage and weapon mechanic system. All aspects of how weapons operate in the game will have a completely new implementation. An implementation that we're sure will have many benefits in the years to come.
This is the implementation you have seen evolve on Vedeena since the last Titan patch.
Weapons will still be those that you know and use today. You won't suddenly have to relearn the entire game but the underlying mechanics will be more efficient. They will be more reliable and accurately predictable. All weapons types have been united into a manageable system which accurately reflects the changes we make. No longer will a toffee hammer adjustment to a statistic lead to a sledgehammer change in damage in game.
This is the reason any testing of weapons you can contribute from Vedeena would be very helpful. For example, each runner picks a series of weapons, tests them against our damage sponge Elf NPCs and notes the anomalies. With that data Zoltan can chase down and fix the last pockets of renegade code which cause some of seemingly unpredictable impacts we've seen in Neocron for years.
Once that's done, the changes we've added to Vedeena will be rolled into the next Titan patch. It's the significance and wide spread nature of the weapon system rewrite, which is holding back some of the other changes currently on Vedeena.