We can independently alter many factors such as runspeed, PvP dmg and individual weapons.
Also, Z discovered a netcode issue that we tested recently with excellent results, but it needs some refinement. This should mean beam weapons are back on the menu.
I will be looking at weapons again in the next few days.
That's part of a general issue with monks overall in that their primary items for both PPU and APU don't reach as high as those of the other classes. Although somewhat delayed as focus has moved, there are plans to bring in higher TL spells.Also, from what I've seen of APU PAs and implants (although I haven't tried any Monk setups yet so I could be entirely wrong), it seems that with this system an APU can use all their spells with just the +psi from their underwear/PA, or with a single brain implant, leaving them unaffected by the choice of high/low TL, resulting in them probably being a bit too powerful, especially if the spy and PE's damage output and/or resists are lower.