which weapons did you test against a PPU? That you can't heal against a devourer at the moment should be clear that this is impossible. So to compare the self cast with the devourer is quite useless. The Dissy also has a high damage per burst but the frequency is verly low now. The high damage of one burst also reduces the shield power very quick as with a faster frequency.
I agree to increase the heal per tick. It could be about 5-7% more as now. But I'm against to increase the cast time of the shields. The frequency is ok in my opinion and you should not get the shield instantly like it was before.
To defuse the high spamming of antis the frequency should be lowered a little bit.
For example:
- the normal antis 8 seconds
- the blessed antis 6 seconds
- the holy antis 4 seconds
In the past like NC1 they weren't as fast as now. Please keep in mind that a return of the godmode for PPU's will make fun for the mates who play them but not for the damage dealers who want to kill and hunt them around the trees
But maybe phase two (balancing of the implants and armors) will solve some issues of the damage as well. So they can adjust the damage to the current armors and implants but if they release phase two the need to re-adjust the damage again and this could be the reason why they don't adjust the damage of all weapons in the near future. But we don't need to discuss that there are overpowered weapons at the moment that need to be fixed as fast as possible