1. #1
    Don't eat that yellow snow
    Join Date
    January 2003
    Location
    Synchronizing
    Posts
    52

    Default Network settings in client/local port

    Could you finally update the network configuration in the NC client so that the user does not have to even know about the "local port" setting? It would be a simple change in the way the UDP "sending" port gets selected.

    Now it's a fixed port selected in the configuration, I guess to accomodate the routers and firewalls from the really ancient times when stateful tracking of connections wasn't present necessarily. Instead the UDP port should be a random port from the high port range, let's say 49152-65535, which is exactly how every other game that uses the UDP protocol is selecting the UDP port.

    The change would simplify the configuration and would end the confusion about what the local port setting does, the users really don't have to know about it since using a random port works for everyone now.
    Last edited by Nanook; 03-03-14 at 21:54.

  2. #2

    Default

    Good idea its already on our list
    /CLOSE
    Zoltan
    Management • Development • Server Administration
    Neocron Support Team
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