Originally Posted by
Cursed Shadow
I meant most people use Energy Modded weapons to break through the Energy 'Armor' of Regants monsters. That is why Energy is commonplace there.
I was simply trying to point this out in order to correct Agent L who seemed to think 'armor breaking' was a general thing which once broken made all damage (regardless of type) higher, whereas there are different 'armor breaks' possible per resistance type: Energy, Fire, Poison, Xray, Force, Piercing.
Based on this, if I break the Regant's boss armor using a TT Epic which is High Voltage modded, it will not improve the damage of an AK against that monster, instead the Piercing resistance of the monster would need to be reduced.