But wouldn't that make zones one-way death traps? Zone in, realize 3 guys camp the sync with AoE, turn around and: Death-by-Waiting...
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Originally Posted by Danae
Would there be a way to prevent people zoning into clubs whilst under fire? In an RP sense, if you were the bouncers in a club, you wouldn't let a load of blokes fighting each other into your bar now would you?
The below is my personal opinion and only intended to further the discussion, it's not a indication of intent by the team as a whole.
As the idea of preventing people zoning for a variety of reasons is a heavy feature in this thread, it is not unreasonable to theorise that the same implementation could prevent zoning into sectors of a certain type.
The above is my personal opinion and only intended to further the discussion, it's not a indication of intent by the team as a whole.
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This thing with the doors.
Do you know how many safezone sync possibilities we have where you can huddle into a safezone to prevent being killed?
There are like a hundred.
And you want to put DOORS on each of them?
Like in between Plaza 1/Plaza2 sync?
Or in between DRE HQ ?
And let's say there are doors. There would be ways to keep the doors open. Or you click on them, run another round and then sync.
People just would sync earlier which would make the fight last even less long.
When this was the case with MB, some people would regulate the doors and if you timed it just right you could shut the doors in someones face, forcing them into a trap.
If you're one of the people above, or reading this that thinks these doors are a good idea, I would strongly recommend you to take a couple of friends to MB or down into the Gaia Mines where there are doors right in front of the sync lines, and see if you can viably exploit the doors. Pretend to be a runner who is trying to run from one place to another and you come under attack before the door, do the doors open fast enough that you can choose not to PvP and escape the zone?
If you're gonna put slow opening doors in PvP sectors, I'd bet people will stop running through there altogether, because groups of people will make use of those slow doors to kill people who are harmlessly running through.
Last edited by Cursed Shadow; 29-08-13 at 12:54.