\m/ www.metal-only.de \m/If you want to fix the game, start with the most essential part: The Community...
Originally Posted by Danae
People alter elements to suit their tastes and make things easier on their eyes. For example, I tend to use a softer purple color than what I feel to be a gaudier green color because A) It's easier on the eyes B) it's more visually appealing.
And the only reason my perspective would be skewed is because I favor the ability to customize something. I don't know how this would make a discussion pointless. That being said, I'm not sure about you but I enjoy elements of hacknet and I play with i. However I do not enjoy the fact that some areas are just harder on my vision and bother my eyes more. I could tweak my gamma and brightness every time I play an area, but that honestly just seems like a dumb thing to do and even then I'd technically not be experiencing the same things other's do because I've changed how the world is displayed on my screen.
That being said, at the end of the day the ONLY thing I really want to change is the color. The idea of changing the appearance/data stream bits you walk on etc was an after thought. And honestly? I'd be just as happy without the ability to tweak the other aspects of it.
Furthermore... another easy, but stupid answer that seems like one would give is, "Don't go there then." Well I could perfectly avoid that, but honestly this also seems kind of stupid if I have to avoid an area of the game simply because people are against the idea of changing something that may change the way one "experiences" the world, which in MMOs is an arguably subjective thing to begin with. :x
Last edited by LeFae; 03-08-13 at 20:31.
Drones are your friend!
You don't want to change it
Edit: Models where from 1.1 i guess
Last edited by Xortag; 03-08-13 at 21:48.
[ edited ]
Last edited by Nidhogg; 05-08-13 at 10:10. Reason: Spam
Becasue RPOS is smth only you can see, that's why it's appearance is not relevant.
But "let's meet in the blue hacknet" doesn't make as much sense anymore, isn't it?
Lighting plays important part on identification and feeling of the area. That's why plaza is lit in green, via in yellow and pp in red.
Don't like the red? It's intentional to make you don't like pp.
If you're color-oversensitive, then you're unfit for hacker.
\m/ www.metal-only.de \m/If you want to fix the game, start with the most essential part: The Community...
Originally Posted by Danae
Agent L, I discussed that already. If you tweaked it... you should obviously know what color it was beforehand. Either by doing so via a GUI as simple as it is with NC Settings, or by taking note of the color code before, one could know what was what.
That being said, it is certain colors that bother me and I play through it but the strain eventually make me ill.
Honestly to say this crap.... "Oh the visuals hurt you? Then your not going to be able to do anything about it" is non-sense... and quite centric since what others see does not affect you in any way shape or form.... unless should they may mention to you, "Oh yes, I tweaked the color some."
Now yes, I do agree that in other areas of the game this might pose a problem... changing the textures, models, etc would be a problem. (after some reading I'd learned that textures have nothing to do with the color) However just changing the glow of the area (in hacknet) seems to me at least to be a different thing altogether.
Last edited by LeFae; 04-08-13 at 17:56.
Drones are your friend!
Hacknet is coloured the way it is for a reason. Green sectors are supposed to be Neocron influenced, while Orange ones are the domain of the old Dome of York network. Neutral space, such as TechHaven, is blue to show the neutrality.
This all made a fair bit of sense when Neocron 2 was released and all the anti factions were moved to the Dome. Not only were the factions occupying the physical space of DoY but they also took up the decaying infrastructure too. Once they were moved out again, Hacknet stopped making quite as much sense. It was designed for NC2's RvB faction layout.
The entire thing needs work though, at the moment I don't think anyone on the team is happy with Hacknet's current state. It's something we want to fix but other things are higher up the list.
EDIT: Regarding the character skins. They were available at the launch of Neocron 2, Anti-CA people were Orange, Pro-CA Green and City Mercs chaps were blue. They were removed a long time ago due to issues with the way they worked. Putting them back is something we'd like to see one day.
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