I had this idea while thinking up ways to balance another idea, basically the idea is to add a bunker in OP zones which people taking a OP can hack first.
The bunker would server as a place to attack from, it would basically be like a UG containing a GR they can use while they own the bunker so they have a place to regroup at.
The reason for this idea is that right now the UG means that the attackers find it hard to clear out the defenders as they need to hack the Op before they can keep them away but 1 wipe of the attackers and they have a long way to go to get back again. This would mean they have a closer location to regroup at, repoke, and get back into the action!
The hope would be that it would make OP wars last longer as people would be less likely to give up after 1 wipe as they could GR to close by anyway. Another idea is that they could reduce the si of people who die in the OP zone during the battle so people could fight more (this is more of a added idea that could not work).
Of course you may say *but that seems silly how would you stop them!* well the answer is simple, the bunker would be hackable! when you wipe the attackers the defenders can take the attack to them and retake the bunker wiping out everybody inside (also of course making the GR unusable).
Additional thoughts or ideas are of course welcome, the idea of this thread is to suggest a way to make OP fights more engaging and enjoyable so if anybody has other ways they think they could be improved feel free to post them here.