I understand that some non LE pvp players want to honor the color system. A lot of pvpers want more freedom of choices and consequences. We are forced into a playsytle that causes less fights and less reason to play and stay entertained.
My first proposal is allowing positive soul light gain by killing enemies of your faction. I d like to hear why some think not fighting is what pvpers want. id also appreciate quick fix solutions to the problem. having a place for negative soul light characters should also be an issue instead of costing us more players.