Bring back Shelter please.
Give it to PE's only. No spy can have this. Make the Psi req 28+ (PE can use it but late on in his career).
Make it viable ONLY for PE (no higher version, blessed/holy for the ppu etc).
Give him a decent amount of energy resist BUT NO OTHER RESIST (not as good as blessed absorber but almost).
Make it storebought and droppable just like all his other spells.
Now the question is why?
I thought about this today at work and the thought occurred to me that it is a brilliant idea to give the PE his own spell that makes him different from a spy. Spies have nannites (if they want them but thats for another thread) and the PE has his buffs. However he needs new/different/better buffs to make his life more livable.
Not allowing any other versions of this spell counteracts PPUs from having any overpoweredness down the line.
Not allowing ANY OTHER RESIST means that he still has to use his other 2 buffs (protector deflector) but the PVP PE gets his very own spell that doesnt alter the game balance in the rest of the game and is a PVP only spell really. Although I guess you could use it in PVE...
It would/should give the PE access to energy resist akin to a tank (almost) without the horrendous strength requirement and the speed (not having a cannon to worry about) to keep up with Tanks and fight them. It would also give HC Pes some seriously huge survivability to counteract their poor offence (compared to their Tank counterparts). Melee PE's (You guys might have heard of them - they became extinct after NC1....) would also benefit and Low tech PE's could become absolute bosses again with their uber defence due to being able to use strength chips for more defence.
On the whole the PE gets a serious amount of LOVE.
Noone else gets any benefit to OP them and we get the old shelter animation which you have to admit was probably the coolest fucking animation in all of NC1.
Now, please discuss.
Torg - p.s In no way does this suggestion make the game easier.... there I saved you a post.