Quote Originally Posted by slith View Post
Scratch Soullight alltogether, make everything faction sympathy based (Reaction of guards, trader access, colouring to other players, sympathy loss or gain of other players).

Obviously this has to be a well thought through system of formulas that also takes into account the baserank of other players.
That would be along the lines of something I'd like to see, faction symp more important than it currently is. I think an update to the zone rules is due too.

I would love to see the intricacies of the faction system back. Was it zoltans post that mentioned the game has the rpg element? The guys right, and I hope this returns to the community one day.