You can be at max run speed with 0 spec'd into agility. To me that sounds like an issue

Balancing weapon damage needs to be done, but the problem still arises that you have no possibility of escape, and instead of dying in 7 seconds from 5 spies shooting at you, you'll die in 11 seconds. I wouldn't call that balanced or a fix.

EDIT:
Strife... this is not about the runspeed being too low.. it is about dissy spies being too uber.

Weapon Balancing needs a fix.
Wrong, that's a separate issue. You can nerf dissy all you want, a focused target with crawling speed and no escape is dead in a matter of seconds.