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  1. #1
    *BURNER
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    Quote Originally Posted by Powerpunsh View Post
    I think it can happen in both ways. Positionupdates bugs and every hit counts or the hits doesnt count and the positionupdate works.
    We need some Hoder-Love to fix this.
    i miss ya, pheebz

  2. #2
    deals legshoots Powerpunsh's Avatar
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    Short update on this: Overall it is fixed but:

    Anyone experienced an issue with EoF tank vs. EoF Tank? I just did some duells and sometimes a whole bunch of shots in a row do not get registered for just one or even both. The movement didnt get suppressed from all what i could see.

    Testarea: Neofrag
    Server: Terra R#185


    PS: 3k posts.
    Keiner lacht ohne Hoder!

    Envy is the highest form of recognition

  3. #3
    Xpertz William Antrim's Avatar
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    Ive had issues with Creed not registering hits whilst moving. On mobs and players. Works fine when stood still but as soon as I move accuracy goes down to like 50% even though the animation "shows a hit" so to speak.
    "dulce et decorum est pro patria mori"

  4. #4
    deals legshoots Powerpunsh's Avatar
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    Ye this is still another bug i think. Already posted a work around for it like making beam weapons theoretical like singleshot weapons. There will an invisible bullet fly through the animated beam. The hit comes delayed but this should work like any other singleshot weapon in pvp.
    Keiner lacht ohne Hoder!

    Envy is the highest form of recognition

  5. #5

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    If you guys need people to join you for testing this you can pm me. I also noticed a lot of clipping/weird movement lately and it feels to me like it wasn't there 2-3 months ago Oo

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