So the main issue is that PPU shields and heals to other players is too strong and needs reducing a bit?
And a PPU's personal heals or shields maybe need adjusting as well?
So the main issue is that PPU shields and heals to other players is too strong and needs reducing a bit?
And a PPU's personal heals or shields maybe need adjusting as well?
TERRA:
Master Netphreak : Rifle PE 70/65** | Netphreak : Rifle Spy 79/65**
Jedi Master Net : Gimped Blessed Hybird Monk 62/55**
Kid Net : Pistol PE 63/65** | Chuck Rock : 56/58* H-C tank
Dark Eagle : 73/56** CST Pistol Spy
.
Noob-buff was a great way to get rid of a clipping, last-runner-from-team-alive PPU.
It required great team coordination and was rewarding to acheive, with the prize being an otherwise able-to-withstand-3-fighters-pounding-him PPU actually taking decent damage and ultimately dieing.
Still baffles me it was took out of game, or how some (shortsighted) people considered it "an exploit".
Besides, with the HAB currently in the PPUs arsenal, any shitbuffed PPU would simply have to A/B the shit shield and cast a good one.
BRING BACK NOOB-BUFFING !!!!
Walker John GottiSammy the Bull Danish RageInnocent Bystander Walking WasteSweet Judgement Sweet Vengeance