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    Registered User Aegir's Avatar
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    June 2016
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    Vedeena
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    Default Patch R#232-T#80

    A new Patch is available for Vedeena!

    Balancing

    • Armor and Resistance efficiency changed
      This is a huge change for both PvE and PvP - and is far from finished. The efficiency of armor compared to resists has been reduced alot. Please test extensively and report any weapons/classes/setups/damagetypes that fall out of line.
    • Slight damage reduction for Psi Attack Modules and Baseball Bats, performance of pure force weaponry was too good on certain targets
    • Damage of all vehicles reduced
    • Anti-Air and Anti-Vehicle Launchers damage against vehicles has been increased significantly, lowered against players
    • STR based AoE weaponry and mini Rocket Launcher have recieved a major increase in accuracy, their damage has been lowered a bit to compensate.
    • Projectile speeds of rockets, fusion and ray projectiles have been increased (Malediction, Doom Beamer, Moon Striker, Mini Rocket Launcher, etc...)
    • AoE drones damage reduced a bit
    • Vehicle gunner seat weapons STR and Subskill requirements reduced:
      • Laser Cannon is now STR 78 (was 90)
      • 30mm Cannon is now STR 67 (was 75)
      • Adv. 30mm Cannon is now STR 71 (was 85)
      • 20mm Cannon is now STR 39 (was 61)
      • Adv. 20mm Cannon is now STR 76 (was 79)
      • Rocket Launcher is now STR 49 (was 68)
      • DoY Rocket Launcher is now STR 73 (was 92)
      • DoY Gatling Cannon is now STR 71 (was 82)
      • Double Rocket Launcher is now STR 20 (was 24)
      • Raygun Cannon is now STR 88 (was 96)
      • DoY Improved Gatling Cannon is now 78 (was 84)
    • NPC Damage has been reduced across the board
    • NPC Health has seen an overall reduction, especially for BR < 40 *1


    Known Issues
    • 1) This step has not worked like intended, fix is on the way!


    Please note: All weapons (and vehicles) damage output is subject to change once resists/armor have been adjusted to reasonable levels - aiming for a roughly identical time to kill (in pvp) as Titan currently. NPC health and damage output will be looked at after doing that.
    Last edited by Aegir; 09-08-17 at 02:51. Reason: Added note to end of post.
    Aegir
    Balancing
    Neocron Support Team
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