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    Default R# 225-226 - 16 July 2017

    Bugfixes

    • DamageBoost should work on NPCs now
    • A bug in the hit detection was fixed - this bug lead to a wrong decision, it was too optimistic and in most cases you got the a positive decision result when the aim-recticle was fully opened


    Gameworld

    • Rocketlaunchers, Fusion cannons and Raygun cannons should be more accurate now
    • Outpost hackterms are solid now - mostly. You may find some un-solid terms because these sectors are still *work in progress*
    • removed several flying trees in the wastelands
    • fixed several typos in scripts


    Balancing

    • Tweaked accuracy of AoE weaponry.
    • Slight damage increase for all heavy combat based AoE weaponry.
    • Self-inflicted AoE damage has been reduced from 175% to 125%
    • Anti Vehicle and Anti Air Rocket Launchers recieved a major buff in anti vehicle damage.
    • Slight decrease of Psi Attack damage.
    Last edited by Aegir; 16-07-17 at 23:09. Reason: Forgot to mention AoE self-damage
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