Quote Originally Posted by onero S View Post
Ideally what would happen is while someone is healed, the PPU would generate xp as a percent (for instance 50) of the xp earned by the person being healed.

For example:

Suppose you have a three person team, an APU, a tank, and a PPU. The APU and Tank are aoeing and let's suppose the apu is generating 1.1 units of xp while the tank is generating 0.9 units of xp. If both are healed, the PPU would generate an additional unit of XP.

The math on this is fairly simple then, with groups of more than 2 dmg dealers, PPUs would actually generate additional (bonus) xp, this encouraging teaming.
It's just that healing xp will most likely be exploited by afk bots. Put the tank in a spot where he gets aggro'd by ranged enemies but gets backed into a corner, and hide your ppu in a way that the enemies only aggro the tank. The ppu always aims at the tank (afk) and clicks his heal every 30 sec or so automatically. Since the tank (probably) never gets pushed from his spot and doesn't take enough damage to die, this is infinite overnight xp.