
Originally Posted by
onero S
Ideally what would happen is while someone is healed, the PPU would generate xp as a percent (for instance 50) of the xp earned by the person being healed.
For example:
Suppose you have a three person team, an APU, a tank, and a PPU. The APU and Tank are aoeing and let's suppose the apu is generating 1.1 units of xp while the tank is generating 0.9 units of xp. If both are healed, the PPU would generate an additional unit of XP.
The math on this is fairly simple then, with groups of more than 2 dmg dealers, PPUs would actually generate additional (bonus) xp, this encouraging teaming.