the apu dmg atm is kinda strange. a pe takes bit less dmg than a tank for example, maybe because the pe can have 99 resist psi and the tank just 5. well if you just nerf the pe and spy apu resist now the apus would do way to much dmg. my idea would be to remove maybe the reist psi and introduce lower dmg with open aim on apu. before the patch it was 60%. you could maybe find a balancing that the apu would do less dmg with open aim than now but with the loss of resist psi they would do actually do more dmg with closed aim than before. i kinda fear op fights will be again like the clan with the most apus win. i mean even the people with bad aim do almost 100% dmg atm with fully open aim. so clans with less people will be overrun by apus just because they do lots of dmg with open aim and can hit around every corner. also an apu could profit when there is a higher runspeed since it would be harder to hit them and they have an easier time to do dmg since they hit with open aim.