Quote Originally Posted by Snake EYE View Post
However, with the current state of weapons and the run speed soft cap, I fear forcing spies and PEs to choose between high TL weapons with gimped damage output and defense, or lower TL weapons (the majority of which do abysmal damage (Libby, RoG) or rarely deal damage to moving targets (RoG, RoLH, healing light) ), it will make the PVP feel even slower and spies much weaker.
We can independently alter many factors such as runspeed, PvP dmg and individual weapons.
Also, Z discovered a netcode issue that we tested recently with excellent results, but it needs some refinement. This should mean beam weapons are back on the menu.
I will be looking at weapons again in the next few days.

Also, from what I've seen of APU PAs and implants (although I haven't tried any Monk setups yet so I could be entirely wrong), it seems that with this system an APU can use all their spells with just the +psi from their underwear/PA, or with a single brain implant, leaving them unaffected by the choice of high/low TL, resulting in them probably being a bit too powerful, especially if the spy and PE's damage output and/or resists are lower.
That's part of a general issue with monks overall in that their primary items for both PPU and APU don't reach as high as those of the other classes. Although somewhat delayed as focus has moved, there are plans to bring in higher TL spells.