I don't think its good to "balance" one item at at time. Because thats not what makes balance. Balance is if all the pistols are useful, so they have to be done together. Balance is when Pistols and Rifles are viable, and each has their positive points, which cannot be done seperatly from each other. There has to be at least a balancing plan before it can be done, that has to be for all weapons at once.
Quote Originally Posted by Doc Holliday View Post
One of John Doe's and KK's big failures in this 2.2 balancing was listening to too many people in this community who were too vocal and powerposted on the forum without really having a clue what they were talking about.
I don't know about that part, and how large the influence of that was, but I know the largest error was, that the testing of the balancing was a failure.
1) Feedback about the damage of weapons was ignored. There were numbers of actual ingame behaviour of the weapons. Without moving targets, just straight on. It was easy to see that the damage per minute of the weapons was vastly different. Feedback was ignored, and everything released the way it was.
2) There were not that much people that actually tested. There were many trying out what was coming up, but testing and giving feedback was only done by a few.