Runspeed should be different from player to player.
Don't have a cap provvide different builds.
is the real issue this no runspeed cap? Or is about the difficult to hold a player with one of the many speed debuffs?

Runspeed should be different from player to player.
Don't have a cap provvide different builds.
is the real issue this no runspeed cap? Or is about the difficult to hold a player with one of the many speed debuffs?