I am not 100% sure about that one, but from the feeling I get around different Mobs it seems that the Damage of those that shoot in fast salves is too high.

E.g.: Partly Aggressors, very strong with Malfunctioning Security Bots (or how the things in TH are called) and Spiderbots. I am not sure about others but maybe those are too very strong.

While Damage seems generally not that low, those with multiple hits seem to be very so. Mabe the opinions of others can be added in.

One thought about why is: That the damage per shot is adjusted to a Mob that doesn't always hit. But missing doesn't really happen often (or not at all when the firing line is clear? Not sure)