Quote Originally Posted by nabbl View Post
Well ... if you get the enemies attention and lets say two spies are chasing you, you will holster your weapon anyway and run. It is the tanks "stealth". Clipping.

Only problem I see. If we adjust the runspeed, the spies could become more powerful as they are the only class able to evade combat.
This, basically.

And: If updates on player movements come more frequently (left right sidesteps) Tanks are gonna have a hard time anyway. Dont make it worse by also reducing his runspeed.