Quote Originally Posted by William Antrim View Post
I think each class should give the others 2 stats. The highest two. This way it will encourage variations in teams and encourage more people to socialise. The only problem I see is tanks teaming with monks due to them not having psi but to be honest this is a fairly minor gripe. Perhaps tanks can still get int from monks and so not be totally useless. Maybe pes can also give everyone ALL stats so people can team with them more!
Thats how most people think it works at the moment. They're just wrong.

Anyway, I'm going to go with disagree on that one. Practically it means that most people will want to only level with their own class (as they'll cap minor stats pretty quickly anyway). It especially means that the only character worth teaming with long term for a PPU would be an APU. Not great.

Instead, as said above - all classes gain XP from in all stats, save maybe con. Scale it by the cap levels to keep team XP being useful, rather than shunted off to overcap a substat yet more.