So as was discussed in another post since 2.2 there has been a definite soft cap on the maximum CST which a character should have in order to cap the damage % on weapons etc. What I would suggest is a change back to the time when a character with a maximum CST could create the best weapons and have the best chance of attainting the ultimate on rares whereby the hard cap on the weapons would be higher than at the moment. This would bring back some skill in having the maximum CST possible and give serious kudos to the player who created such fantastic weapons.

I would suggest a change on the percentages on rare weapons, maybe increasing the max to 150% or maybe something else. I'm really throwing ideas around here as I remember waiting to build items with constructors that I knew were good and had really high skill points to get the best results.

Anyway discuss.