I would like to see those both Sanctums back in game the use in PVE would be really great,

each lvl spot adds stacks to the runners.

Dangerous Cave
El Farid
Snake Grave
...


I never understand why KK has removed those.
in that case give the Heal Sanctum a little bit more strength its a joke to cast it nodays

PPS: Can we get back the old Rezz and Antibuff animation???