1. #1

    Default Starting Game twice -> Crash on Second Client

    How can i start two game sessions with the new launcher without the second session crashing?

    Thanks

  2. #2
    Neocron Support Team Xanthos's Avatar
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    Default

    You tried this?

    TECHNICAL UPDATES & BUG FIXES
    NETWORK SETTINGS


    Changed the use of USELOCALPORT in 'path/to/neocron/ini/updater.ini':
    • USELOCALPORT=0 now randomises the port on every client launch
    • USELOCALPORT=1 means using a predefined port via LOCALPORT=xxx

    The availability of port randomisation allows multiple clients to be launched (dual logging) without player intervention.

    X.
    Xanthos
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  3. #3

    Default

    Quote Originally Posted by Xanthos View Post
    You tried this?




    X.


    Moep, no. Thank you.

    All the more reason for a wiki for this kind of information :-P

  4. #4

    Default

    Same Problem on Other Client.

    Multiport

    Error Log:

    free memory: 2047 MB physical, 4095 MB virtual (56%)
    File Check complete: 1184 files checked
    @PWORLDHOST Connect to -1571357804, 12000
    HostName : Œ
    WINSOCKMGR : Socket created on 0
    Std HostIP : 0.0.0.0
    WINSOCKMGR : Bind recv socket HostIP 0, Addr:0, Port:13756
    WINSOCKMGR : Bind send socket HostIP 0, Addr:0, Port:13757
    Reading desc from file: .\worlds\plaza/plaza_p1.dat successfull after 1 try.
    @WWORLDCLIENT : Unknown NetHost Message Type: 143

    Regards

    Odi

  5. #5

    Default

    Quote Originally Posted by Odimara Orca View Post
    Same Problem on Other Client.

    Multiport

    Error Log:

    free memory: 2047 MB physical, 4095 MB virtual (56%)
    File Check complete: 1184 files checked
    @PWORLDHOST Connect to -1571357804, 12000
    HostName : Œ
    WINSOCKMGR : Socket created on 0
    Std HostIP : 0.0.0.0
    WINSOCKMGR : Bind recv socket HostIP 0, Addr:0, Port:13756
    WINSOCKMGR : Bind send socket HostIP 0, Addr:0, Port:13757
    Reading desc from file: .\worlds\plaza/plaza_p1.dat successfull after 1 try.
    @WWORLDCLIENT : Unknown NetHost Message Type: 143

    Regards

    Odi
    NVM Repair fixed my problem.

  6. #6
    Registered User
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    Default

    Any fresh connection wont have the gist of the communication proir, that gets detected and blocked, working as intended, game was made when 56k modems were a thing ^^ like that matters because it doesn't its just in this game port randomiseation is not done under the hood.

    Totally pointless post but maybe provoke thoughts.

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