Thread: Wastelands

Page 2 of 2 FirstFirst 12
  1. #16
    Xpertz William Antrim's Avatar
    Join Date
    November 2005
    Location
    Norfolk.
    Posts
    4,112

    Default

    Rewards would need to be in keeping with the theme and the lore of the game. Trophies ought to be a thing for sure, or some form of proof you were there and did the deed. Maybe even an item of another sort you could keep, something personal from each. A gun from the stormbot (deactivated), a claw from the Grim Chaser (to mount on your wall - a trophy effectively). Anything cosmetic would be great, something for your apartment. One of this games biggest USPs was/is (besides OW combat) the apartments. These need to be heralded and celebrated by all players because everyone can own them and decorate them. Its your little corner of the world and one of the major things which draws us all into the game. Lots of games have these now and so people will reasonably expect something like this to be available i am sure. It is something the whole community can share in, old or new.

    If you want to give other rewards (armour etc) then make the armour resistant to the primary damage type that the mob dishes out but make it no better/or worse than the top armour in each bracket. Just give it as an alternative. Collectors can still collect this stuff but the people who want to pvp wont be so disheartened if they wore it and lost it.

    Perhaps even a title could be awarded to the people who claim a kill on every one of the named bosses? Like the "paladin" myth that kicked around at the start of NC2 - for anyone who doesnt know there was a rumour/plan to give people the "paladin" tag instead of "master" on completion of all of the epics available. However it took a while for the anti-city epics to be implemented and so I think it was scrapped or forgotten about.

    You could also give people a whole load of XP for completing a quest together as a faction/clan/group against these bosses. Something to bind players together in a shared experience that doesnt involve (necessarily) killing each other.

    None of the above ideas are new, unique or even remotely original and every single one has been done in one game or another since the birth of the internet. You only need play a few newer mmos to get some inspiration. If something is simple to do and easy(with a pinch of salt) and most importantly doesnt impact on pvp balance then i would try my best to throw it all in wholesale if you can.

    What about adding all of the other missions people sent in a few years back? Sure the competition has long finished and the winner was announced but couldnt you implement the other submissions that didnt win? Or hold a new one?

    Failing all of that, just do what 90% of the other game designers are doing this year and create a battle royale mode.
    "dulce et decorum est pro patria mori"

  2. #17
    Neocron Support Team Xanthos's Avatar
    Join Date
    August 2015
    Location
    NCPD HQ
    Posts
    520

    Default

    I've added two named Mobs to the world with Update #22.

    It's a (little) start - Hope you guys like it.
    Xanthos
    Management • Content Development
    Neocron Support Team
    N E O C R O N - G A M E . C O M

    »Don't scream, don't cry, just enjoy the pain!«

    DOWNLOAD NEOCRON • PLAY NEOCRON • FACEBOOK • TWITTER • DISCORD • GET SUPPORT • FORUM RULES • RULES OF CONDUCT

  3. #18

    Default

    sounds interesting

    will there also be altered spawns for areas that involve epic quests?
    just as example the 3rd tangent mission leads through areas filled with doy mobs, hover bombers and warbots.
    far to dangerous if done at the actual level.

  4. #19

    Default

    ive done both "jay smolly" and "mul kethag". mul kethag is not fighting back, just walking into the water nearby.

  5. #20
    Neocron Support Team Xanthos's Avatar
    Join Date
    August 2015
    Location
    NCPD HQ
    Posts
    520

    Default

    Tested Mul on Titan, he was fighting me... oO
    Will check again ASAP.
    Xanthos
    Management • Content Development
    Neocron Support Team
    N E O C R O N - G A M E . C O M

    »Don't scream, don't cry, just enjoy the pain!«

    DOWNLOAD NEOCRON • PLAY NEOCRON • FACEBOOK • TWITTER • DISCORD • GET SUPPORT • FORUM RULES • RULES OF CONDUCT

  6. #21

    Default

    more boxes to hack into and quicker respawns for mutant concentrations.

  7. #22

    Default

    World Bosses / World events

    I'd love to see world bosses with triggerable events (for example a huge Warbot carcass which needs a specific chip, farmed from wasteland Units to be activated).

    This could be done for some of the most iconic mobs

    - Firemobs
    - Warbots
    - Hoverbots
    - Cyclops Launchers

    I'd love to see them with specific resistance requirements to be effectively fought. Also long respawn timers for them would further competition between player groups.

    Some unique PA's equal to PA3 but with different Resists and Skins would be good rewards.

    Slot enhancer and Rareparts would be good rewards as well.

    Hoverbot placement has already been mentioned.

    A valid way to level in the Wastelands would also be appreciated.

    Something that can compare with regants and caves but single target?

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •