1. #1

    Post [UPDATE] Update: NE 2.3.1 - Solantium

    Technical & Client Updates

    • updated infrastructure;
    • added a new way for updating the Liveserver Titan (like PTS has) - means: It's easier for us to update Titan;
    • NST Launcher Release

    Gameworld & Content

    • fixed wrong reward for PEs (FA Mrs. Jones infiltrator mission);
    • fixed the german Geordi mission (Newb MC5) - the mission should now work as intended;
    • added Hacknet CityCom missions;
    • added new Hacknet high-level mobs (Broken Data Storages 1-3, TH Bridge);
    • added new Hacknet low-level mobs (Low security login, P1);
    • removed flying tree in H08;
    • fixed wrong placed actor in the CA HQ;
    • added some details in the CA HQ;
    • fixed wrong placed actor in the Job Center;
    • added Fill-Up NPCs to the world:
      • Viarosso Sec 3;
      • City Administration HQ;
      • A 08;
      • B 08;
      • F 07;
      • G 11 (DRT);
      • J 01;
      • Tech Haven Sec 1;

    Balancing

    • NPC Health globally reduced by ~12% - 20%


    • Vehicle Damage reduced
      • Projectile Damage reduced by 30%
      • Laser Damage reduced by 40%


    • Grim Persecutor[/B]
      • Problematic 'invisible damage' script disabled until it can be fixed;
      • Attack patterns now follow that of Terrormaulers temporarily.
      • Rank changed from 110 to 120;


    • Grim Chaser
      • Rank changed from 120 to 110;


    • Genotoxic Nightmare
      • Damage reduced by 4%;
      • Frequence reduced by 3%;



    ... original post
    Last edited by Xanthos; 17-06-18 at 17:27.
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  2. #2
    lone Wolf ulx's Avatar
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    APU nerf intended? Because suddenly i do 20% less damage on my hybrid and apu

  3. #3
    Neocron Support Team Xanthos's Avatar
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    Quote Originally Posted by ulx View Post
    APU nerf intended? Because suddenly i do 20% less damage on my hybrid and apu
    No, it's not intended.
    Can you give me some more input?
    With all modules or a specific one? In PvP, PvE...?
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  4. #4
    lone Wolf ulx's Avatar
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    i tried with blessed energy halo on my hybrid and holy lightning on my apu, both are 20% less in dmg numbers rising up from mobs

    halo was roughly 150 before, now 120
    HL was around 220, now 155
    Last edited by ulx; 17-06-18 at 20:08.

  5. #5
    Neocron Support Team Xanthos's Avatar
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    Which target?
    Can you try PVP as well?
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  6. #6

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    I haven't had a chance to try those spells out yet but it might be noteworthy that a 20% drop in damage would be identical to the 20% global reduction of mob hp. Just something that occurred to me, they could be related.

  7. #7

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    I can confirm ulx's post above - my hybrid is also doing less damage than before the patch (mine is only up to Holy Energy Halo, though).

    Also, my rifle spy's HL is dealing less damage. I don't remember what it was before, but it was in the low 100's per barrel: it's now 99.

    Is it possible there is a global damage reduction going on?
    Last edited by safetycopy; 18-06-18 at 04:29.

  8. #8

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    [QUOTE=Neocron Support Team;2240131]Technical & Client Updates

    [LIST]
    [


    • Vehicle Damage reduced
      • Projectile Damage reduced by 30%
      • Laser Damage reduced by 40%



    https://forum.neocron-game.com/showt...e-Damage/page4


    Hmm so only took a year to address vehicle damage after it was noticed by a large portion of runners as being an issue even when one of your Key Leads "Bifrost" couldn't see any issues there... No wonder the server has esentially turned into single player / with a little tradeskilling between runners. Try listening to your player base a bit better in the future and maybe you will have more than 20 players on the game lol. Right now you pretty much have 0 interest in PVP in the server. Maybe that was always the plan from a dev perspective. Shame such a great game wasted..

  9. #9

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    and with "Try listening to your playerbase..." does mean "Try listening to BobHoskins" in the end?
    You really should start to listen to them aswell....
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  10. #10
    Registered User Kalonji Faya's Avatar
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    Can't see what are the "fill-up" NPCs in viarosso 3... is that normal I can't see any new NPC ?

    Thanks in advance,

    Kalon


    edit : is that the "s**erqu**n" ?!
    Last edited by Kalonji Faya; 18-06-18 at 17:04.
    * Kalon G - Old School PPU * Kalon - Butt Plugged PPU (MIA)
    * Kalonjo - HC Tank (MIA) * Son of Kalonjo - father's son (HC Tank)
    * Kalona - AK Spy (MIA) * Pat Etik -Driver Pistol Spy
    * Monsieur Smeeth - Slots Maker * Anon e-Mouse - Doomed spy
    * Kalonji Faya - Holy Hybrid (MIA) * Kal'Anjah - Blessed Hybrid

  11. #11
    lone Wolf ulx's Avatar
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    i used the halo on the MC5 Base Commander
    Only tried the HL on some random aggressor cellar and pp sewer mobs

    always aimed for the "head" part of the hitbox

    edit: btw the damage was normal at first after the patch. Must have changed from one moment to another and is still at its low level. I didnt notice first because the mob was on higher elevation than me, hence no numbers.
    Spell info on rightclick also shows 104 dmg now, was 131 before i believe.
    at first i thought my PA wasnt active
    Last edited by ulx; 18-06-18 at 17:41.

  12. #12
    lone Wolf ulx's Avatar
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    my Tank also does less damage with his SF Plasma Wave now. It was around 130 combined per shot (nrg and xray) before, now it was first 83 + 20 and after i died and got rezzed i do 90 + 22. WTF?!

    again mc5 base commander

    i begin to think that everyone got a damage nerf

    edit: oh, i remember i died and got rezzed on my hybrid too before the damage dropped, maybe somehow connected?
    And i died because of that emergency 20seconds shutdown when i was all alone on the server after the patch xD After login i died from sliding down a hill;P
    Last edited by ulx; 18-06-18 at 18:50.

  13. #13
    Neocron Support Team Xanthos's Avatar
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    Yes Kalon, that is the NPC.
    This was just the first step with some NPCs.

    Rel DMG:
    I think we found the reason - It is intended (somehow).
    Our tool got a accuracy update.

    Does it feels way too low now or it’s okay (with the newest knowledge)?
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  14. #14
    lone Wolf ulx's Avatar
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    could you maybe enlighten us with a few more words of explanation?
    How is it intended? And what accuracy got updated xD? more accurate calculations? So we were always shown too high numbers xD?
    But what have players won from less mob hp if they do quite the same amount less in dmg xD? Or were just the numbers wrong xD?
    If we really all do less damage, will shields be worse too? I dont see much of a change so far xD We got nerfed a little less than the mobs xD? Is it that?

    rolling into my bed while laughing my ass off

    Well yes, killing mobs feels a bit faster now.

  15. #15
    Registered User Kalonji Faya's Avatar
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    Quote Originally Posted by Xanthos View Post
    Yes Kalon, that is the NPC.
    This was just the first step with some NPCs.

    Rel DMG:
    I think we found the reason - It is intended (somehow).
    Our tool got a accuracy update.

    Does it feels way too low now or it’s okay (with the newest knowledge)?
    Cheers X,

    but I was sooo sad when she didn't sell me chitin :/ thought I found my dealer

    can't help for dmg but I'm sure someone wyse will input good values here :

    before : bad
    after : better

    see you all online for PVP fest

    Kalon
    * Kalon G - Old School PPU * Kalon - Butt Plugged PPU (MIA)
    * Kalonjo - HC Tank (MIA) * Son of Kalonjo - father's son (HC Tank)
    * Kalona - AK Spy (MIA) * Pat Etik -Driver Pistol Spy
    * Monsieur Smeeth - Slots Maker * Anon e-Mouse - Doomed spy
    * Kalonji Faya - Holy Hybrid (MIA) * Kal'Anjah - Blessed Hybrid

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