Quote Originally Posted by Strafinmir View Post
Why can't we just increase the number of items people start with based on the profession? I don't see how this is a hard limitation.
The file which organizes all these things (starting subskills, starting level of mainskills, money, items, skill growth rate and a lot more for new characters) only reserves 8 columns for items at the moment.

We are currently looking into this and hope to be able to add more items in the future.