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  1. #1

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    Would for sure be cool to see some bigger/cooler melee weapons.

    I'd rather see some variety in the rate of fire of weapons as well. Seems like everything has the same repetitive fire rate.
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  2. #2

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    Quote Originally Posted by Apocalypsox View Post
    Would for sure be cool to see some bigger/cooler melee weapons.

    I'd rather see some variety in the rate of fire of weapons as well. Seems like everything has the same repetitive fire rate.
    Agreed.

    On a side note, is there any way you guys can make it so we can Melee people who are stealthed? I don't have a problem that they can cloak, but it's rather annoying that even if we do an amazing job of tracking, we can't do any damage.

    Couple that with the fact that there appears to be zero CD time, and those who can cloak should realistically never die.
    The Melee Pusher

    Patiently waiting when I can use a Greatsaber in the wastes of Neocron

  3. #3

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    I`d love a fast rate of fire weapon for melee. Something akin to SMGs/Gatlings which deal frequent low damage rather than swings.

    Ideally it would be a Chainsaw, but since adding new weapon kind to the game would be too much effort, just copying existing weapon type like Stilleto and adjusting frequency to least 3 attacks per seecond, while accordingly lowering the damage should be ok.

    Just a weapon where you hold the mouse button down and see mob HP drain down.

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