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  1. #16

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    There has been a softcap since 2.2 right? So the only difference is how it's calculated and displayed in the info window?

  2. #17
    Xpertz William Antrim's Avatar
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    November 2005
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    Quote Originally Posted by BlueRobot View Post
    There has been a softcap since 2.2 right? So the only difference is how it's calculated and displayed in the info window?
    Honestly I didnt think there was but I think the more important point is the lack of clarity on how the mechanics work.

    I think there should be a hard cap in all honesty and encourage variety, melee Spies I salute you!
    "dulce et decorum est pro patria mori"

  3. #18

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    I still don't understand what needs testing.

    Do you just want us to just take a look if it "feels right"?

    Is it implemented in a way that low TL weapons are easier to overcap than high TL weapons? Or is it about the same on every weapon?

    Without formulas this isn't that easy to test.

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