This is in the work as far as I can tell. It's just so damn slow atm. One of the reasons for my opening Post and push for small iterations to regularly hit Titan.
I see your point.
It is not entirely necessary for neocron to become a big player in the MMO house. But the Team should really start to think about aiming for higher player counts and making a profit of it.
For advertising, for Infrastructure, for additional Programming work (Feenix for example sometimes gave certain tailored Jobs to freelancer to fix some Code or script some Dungeon) and also something for themselves.
In terms of content Neocron has the potential to be Timeless (PvP driven, also the possibility to lose items makes you sometimes start from the beginning) although the punishment could be a bit more severe imo (ALWAYS drop a Item, sometimes 2 even with 100 SL).
There are just a few keypoints needed:
- More Players
- More variety in Setups and Weapon Choices (in the work as far as I can tell, but I don't feel confident how you guys try to do it atm and I have some serious doubt about the direction Bragi is taking sometimes)
Why the hell are Vehicles not used in OPfights more btw? might want to look at this.
- More Events
- Additional Profit from Gaining Outpost
Some Exclusive Base in the Middle of the Map if you hold the majority of OP's? Access to Cosmetic Items? Access to special Vehicles? The possibilities are ENDLESS. There should also be something at stake with OPfights (fixed expensive Clan Assets deployable? Like factories or Stuff? For Faster Research / Production?)
Regards
Odi
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